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User profile

#
Раушан Кудабаева

Бастауыш сынып мұғалімі, Түркістан облысының адами әлеуетті дамыту басқармасының Сарыағаш ауданының адами әлеуетті дамыту бөлімінің «№44 Ғ.Мұстафин атындағы жалпы орта білім беретін мектебі» коммуналдық мемлекеттік мекемесі

Information about me
  • Country

    Kazakhstan

  • City

    Жилга

  • About me

Social networks
Field of activity
  • School education
  • Higher education
  • Corporate training
Interests
Business
  • Marketing
  • Investments in EdTech
  • Educational research and trend analysis
  • New business models
  • Expanding and entering global markets
  • Monetization
  • Partnership
  • Recruitment
  • Educational technology market
  • Business transformation
  • Product Analytics
Development management
  • Shadow education
  • Retraining
  • Professional development
  • Lifelong learning
  • Mentoring
Content delivery
  • Digital communication channels
  • Social networks
  • Mixed reality
  • Augmented reality
  • Publishing activity
  • Audio and visual elements
  • Virtual reality
Educational experience
  • Gamification
  • Educational neuroscience
  • Inclusion
  • STEM
  • STEAM
  • Experiential learning
  • Socio-emotional learning
  • Designing interactions
  • Project-based learning
  • Pedagogical design
  • Pedagogical psychology
  • New types of educational programs
  • Hybrid learning
  • Active pedagogy
  • Educational space design
  • User experience design
  • Game practice
  • Diagnostic tools
  • Cognitive psychology
  • Knowledge management
  • Neuroscience
  • Engagement techniques
  • Interactive design
XXI Century Skills
  • Working on awareness
  • XXI Century Competencies
  • Leadership
  • Programming
  • Business mindset
  • Working with the future
  • Working in uncertain environment
  • Soft skills for students
  • Process and project management
  • Digital literacy
Digital environment
  • Artificial intelligence
  • Technological singularity
  • Big data
  • Innovations in administration
  • Online learning
  • Digital tools
  • Adaptive technologies
  • Digital educational resources
  • Personalized learning
  • Learning management systems
  • Data collection and analysis
  • Simulators
  • Technological platforms
Learning and the brain
  • DNA and behavioural genetics
  • Teaching self-reflection
  • Learning how to learn
  • Social and Emotional Learning
  • Working memory
  • Pedagogical psychology
  • Educational neuroscience
  • Neuroscience
  • Engagement techniques
  • Executive functions
  • Embodied cognition
  • Emotions in everyday life
  • Media Literacy
  • Teaching self-reflection
  • Cognitive and emotional development
  • Thinking
  • Metacognition
  • Brain hacking
  • Neuroplasticity
  • Motivation
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